Bubsy, right? Oh hell no!
Hey, hey, hey, It’s… ugh!
Unfortunately, a few people (100,000+) didn't care about any
of this and demanded more sameness. The result was Capcom’s support for a
fan-made game that offered the “unique” premise of having one franchise face
off against another. Like bottled water and taking your pants off before going
to the bathroom, it’s one those simple ideas you wish you had thought of first.
As the story goes, midway into signing a cease and desist order, Tsujimoto
realized that Seow Zong Hui was actually doing the company a favor. Capcom was
so caught up in celebrating Street Fighter that they had neglected their other
major franchise from 1987, Bionic Commando! In a vain attempt to piece together
a game using stolen bits from other masterpieces, such as the Captain Tomaday,
Rap Jam, and Bible Adventures, Capcom took a step back and realized they had
created what scientists would call "utter shit." Not to be discouraged, the company promised Seow could keep his
fingers if he took over the project. Two rolls of duct tape later, Bionic
Dhalsim was brought into the world. With the help of technology, a starving
bald man from India could now stretch his limps to attack the neutral forces of
Coolio, Moses, and the produce department of a local grocery store. After a quick moment of silence, Capcom immediately removed three of Seow's fingers and had him start over. The result was Mega Man X
Non-Bionic-But-Still-Able-To-Stretch-For-Some-Reason Dhalsim and Gang, though
Capcom had the name changed to give Street Fighter top billing (Please note
that this is the supposed celebration game for Mega Man’s anniversary, but he isn't even mentioned first in the name). As for the Bionic Commando, an action
figure was made in his likeness. Later, an infant choked to death thanks to the
extendable arm of that action figure getting lodged in his throat. Happy 25th anniversary,
Bionic Commando!
Street Fighter X Mega Man began with a trailer similar to the title screen of Mega Man 2, until Ryu decided to shoot him off of the roof. In other words, this is what Capcom was already doing to the series, but now we have video proof of it. Your job, as Mega Man (or is it Megaman?) is to take down eight world warriors, half of which are worth caring about, then make your way to M. Bison, or Vega in Japan. Vega, of course, became that female-looking fighter for the US release, and M. Bison’s name was switched with Balrog, because of his likeness to Mike Tyson being a potential issue of infringement. If you manage to score four perfect victories, you will also have a chance at battling Akuma. In all honesty, he’s not that difficult to avoid, but his special ability can kill you in one hit and if you try to use an E. Tank, his health will also return.
Most recommend Ryu first, since he’s the bastard who shot
you off the building in the first place. I began with Blanka, because I found
him to be the most adorable of the deformed fighters. After you fly down into
the middle of the Amazon, you make your way through slugs, flowers, electric
eels, and, for some odd reason, falling spin toys that the player can farm for
goodies before heading into the last room. This is the underwater stage of the
game, and it’s a rather bland one at that. Remember the Hell you went through
trying to reach Bubble Man back in 1988? It’s the opposite here. Bubble Man couldn't even muster up the strength to kill Mega Type III Lobstein Man, but
Blanka is actually a challenge. This makes up for the fact that the only way
you could die on his stage would be if you willingly fell into the bamboo spikes,
and, even then, I don’t know if they would actually be sharp enough to pierce
through a body made of some futuristic metal alloy that has already been shown
to withstand multiple hits from various types of firearms, flying saw blades,
laser beams, and, most recently, falling spin toys! He makes cute roar noises,
spins and flips around the room, pounds his chest, and electrifies the floor
when his power gauge is filled. Successfully defeat the mutant, and you will learn
nothing from him. Instead of generating lightning and spinning around the room,
your weapon creates melons to either kick at enemies or use as a fruity
substitute for Rush Coil. Why can a robot bounce on melons to reach higher
areas? I don’t know! I… *begins to cry* just… don’t fucking know.
Next is Ryu, because your M. Buster… fuck you! I chose Rose
next, because she looks like NiGHTS in this game.
Apparently, I was spot on with this selection, because Rose
is allergic to melons and using them against her will cause a rather lengthy
cut scene showcasing a somewhat overly dramatic reaction upon contact. Hives,
vomiting, gnashing of teeth, but we’ll discuss that later. When you begin her
stage, Rush provides transport across a wide blue screen that I assume is
supposed to be the sky. Small patches of white periodically zips on by, and it
looks like a darker shade of blue creeps across the lower portion of the screen
giving off a vague appearance of roof tops, but I couldn't help but ask myself,
“Why not add a bird, a plane, or even a cameo of Air Man on top of a Goblin
(Air Tikki)?” This is the type of game one could really have some fun making.
When Capcom decided to support Seow’s creation, that right there justifies the
demand for more than what was offered. Mega Man lands and continues forward
against flying swords, bubble-spewing moron bots, flame wheels, falling coins,
and FOOL signs that barely fill this large violet building you’re running
through. Once you reach Rose, she’ll begin by teleporting to your location and
following that up with a slide attack. Purple, slow-moving projectiles will
occasionally be fired, and she might even reflect one of your blasts. Once her
power gauge is full, Rose will unleash her Soul Satellite before continuing her
basic attacks. They orbit around her and act as temporary shields. As I typed
earlier, Rose can be defeated more easily with the help of Blanka’s tropical hazzard.
The plan is simple. She teleports to your location and finds a melon where you
once were. It’s a body replacement technique that dupes the fortune teller every
time! Frustrated (and hungry), Rose surrenders and teaches Mega Man how to use
soul satellite in exchange for a few of those melons. Soon after taking her
second bite, Rose’s throat closes up and she collapses on the floor.
Congratulations, you now have ANOTHER FUCKING LEAF SHIELD! With the soul satellite
at your disposal, completely disregard Rolento and face off against Chun-Li,
instead.
Chun-li’s stage was meant to look like stereotypical China,
but I doubt the country is plagued with that much neon pink. Then again, this
is the best place to farm for goodies, so that seems appropriate, but otherwise, there’s not a
single thing remotely interesting about her stage. Just run and gun your way
towards the door, shooting bots as they continually come at you until your health is full. When you
finally decide to enter the last room, you’ll notice that she’s on one side of
the screen and you’re on the other. You’ll want to maintain that bit of distance
as long as possible. Ryu’s spamball is the most effective weapon for finishing
her off, but I wanted to save him for last. Instead, I activated my soul sati… LEAF
SHIELD and allowed them to hit her each time she got close to me. This, of course, is not a
good idea for when you must fight all the world warriors a second time, but I
found it enjoyable to dodge her attacks while staying nearby. Eventually,
she’ll slip and hurt her knee, and you’ll have to stand there and watch her
inhale sharply through her teeth as she repeatedly whines “Ah!” multiple times.
It’s a bit obnoxious, but you’ll probably be bothered more by Urien’s entrance
later on when you hear him screaming, “No No No No No Nooooooo!” from above and
he slides naked onto the stage while sitting in a bathtub. Frustrated and now limping,
Chun-li will forfeit the match and tell Mega Man the secret to her technique
before making her way to a candy shop… why not a doctor? I don’t care to know. The secret, by the way, is “kick REALLY fast”.
Remember, it doesn't work unless you capitalize the “really” when you perform
the action.
Onto Rolento, you’ll want to make sure you have the appropriate
weapon for the match. Unfortunately, Mike Haggar doesn’t appear in this game,
so you’re stuck using more leaf shield. Rolento’s stage is construction themed,
which includes unstable flooring, plenty of mets to deal with, and a relaxing
elevator ride to Rolento’s room. There’s also another relative of the spines (a
bot from the original Mega Man game), as well as a grenade-spewing face that
likes to be stacked on top of itself. If you want to make things easier, simply use soul satellite throughout most of the stage, and you’ll be
able to get by most of it without having to stop. It seems like a silly idea,
but if you've never faced Rolento before, then he’ll probably beat you the
first time and your weapon will be completely refilled. If you have faced him
before, then the soul satellite isn't really necessary. Rolento will constantly
move back and forth, either rolling on the floor, making wide leaps, or bouncing
on his limited edition Dragon Ball collectible power pole, which he’ll also
twirl around as he gets close to you while blades and grenades periodically
fall from the sky. It’s definitely an enjoyable battle and worth only using
your mega buster for. Rolento’s theme is a nice mash-up of Slash Man and Heat
Man which is ruined by his victory celebration if you fail to defeat him. Perhaps
it’s just because I don’t appreciate karaoke as much as I probably should, but I
find it disturbing to hear his rendition of Prince’s 1985 album Around the World in a Day. This is especially
true when he starts singing, “I wear a raspberry beret! The kind you find in a military
store….” Defeating him will reward Mega Man with the ability to chuck grenades.
It’s like a shitty version of Crash Man’s weapon. While I don’t use them much within the game, I did find them
to be of some value against Urien, an unstable clone of Sisqo.
*A slightly better picture than the thrusting pelvis one from the game itself*
*A slightly better picture than the thrusting pelvis one from the game itself*
Urien, brother
of Shyt (who later changed his name to Gill for some odd reason), is the result
of strict training, grape Kool-Aid, and genetic modifications. His Ki was blended with the
elements of the Earth, which not only explains why his stage involves traveling through
a mountain, but also why he can help summon Captain Planet without wearing a ring. In addition to falling platforms, you’ll encounter obnoxious flying
orbs with barriers that will reflect your weapon fire. Consider this a prelude
to the boss fight. When you reach Urien, he’ll come at you either by charging
with Tyrant Slaughter, or he’ll come crashing down crotch-first with what is
inaccurately referred to as his Violence “Knee” Drop. Shortly after that, you
can expect him to start shooting metallic spheres. Those grenades do little to
nothing for any of this shit. They’re only use is for countering his
least-performed ability, the Aegis Reflector, which, like those bots you dealt
with earlier, will send your weapon fire back at you. The grenades, however,
will merely explode upon contact, taking down the shield with it. It’s not a
guaranteed victory having this weapon. It’s merely a convenience. If you don’t
learn how to avoid Urien’s attacks, you’re going to have a rough time when health
is limited and you must face him a second time. Just remember, you’re a
futuristic robot fighter and he’s a black man wearing nothing but a banana
hammock. There shouldn't be any doubt that you can win this fight.
Taking a break from looking at half-naked men, avoid Dhalsim
for now and head on down to face Crimson Viper. Viper is a 30-year-old MILF
with a power suit and secret agent training to effectively use it. Some of you
might only remember her as that woman who shit all over Guile’s genitals in the
Street Fighter Collab. Viper’s weakness is Chun-li’s close-range kick ability,
so good luck with that awful fucking weapon. Her stage is a large, purple
S.I.N. building with elevators and a laser security system that you must
outrun. Fun fact: elevators will kill you if you stand under them. J C. Viper comes
straight at you in a manner similar to Urien, or as she calls him, "pee-pee," but does so while wearing
clothes. She’ll also use seismic hammer and optic laser, which are only
problematic to avoid while trying to use lightning kick against her. These attacks, in
addition to her special, which removes a nice chunk of your health when it hits, all give me
the impression that it might be better to just learn to rely more upon your
mega buster and do your best to maintain a safe distance.
Back to naked men, you now enter a maze world of elephant portraits, flying carpet platforms, and the color of orange. Dhalsim’s stage is one of the few worth
caring about. The first time you make your way to the boss, you’ll probably
reach a dead end at one point or another, forcing you to fight some rather
obnoxious enemies a second time around. The silver lining to all of this is the
music by A_Rival who mixes Dhalsim’s theme from the original Street Fighter 2
with that of Snake Man. Dhalsim, as you should know, is a starving pacifist who
only wants what’s best for his village, wife, and son, so it's imperative that you kill him with lasers. Actually, kill everything with lasers. Defeat Viper first, take her Cyclops
cosplay prop, and laser every half-naked man, woman, and robot that you come
across in this game!
Ryu’s stage is a fucking waste of time. Pooping birds,
purple samurai warriors, and flaming swordsmen barely amount to any sort of
challenge, which goes double for Ryu himself. Jump over or use reflector on his
Hadouken fireballs, and slide under his spin kicks. If you've managed to beat
the other seven fighters before facing this asshole, then you’ll likely find
this battle to be a joke. This is probably because the only difficulty one has
ever had with Ryu in the past was the result of the opponent player repeatedly
using Hadouken until either the timer ran out or until you actually lost all your health
from the chip damage you took while constantly blocking them. Since the CPU doesn't understand how pathetically cheap spamming can be, Ryu ends up being a
bigger disappointment than finding out that Zangief was never added to this game
at all. It'll get better... maybe.
Now that everyone is defeated (preferably with lasers), you
fly over to America to face Balrog. Actually, you don’t really face Balrog. It’s
quite the opposite, really. In this special stage, which looks terrific by the
way, you goal is to keep a safe distance from the boxer as he continuously
dashes towards you with a flurry of punches. If a single one connects, you’re
done for. All you have to do is survive until you reach the three falling floor
panels. As you make your way across them, immediately slide to grab the energy
tank before the stage ends with Balrog falling into the pit. It’s a poor
showing for Bison’s main force, but Vega makes up for it in the second stage.
Over in Spain, you will have yourself one Hell of a time
climbing past the machines that try to stop you. Your best bet is to just use
yoga inferno to clear away enemies without risking being in their line of
fire. Once you reach the top, there is really nothing else to worry about until
you meet Vega himself. If you can actually hit Vega with it, the lightning kick
is not only effective, but it will also remove his claw and mask during the
fight. In all likelihood, you will need to use an energy tank to survive, but
don’t bother wasting one if you don’t knock out at least half of his life
first.
Finally, you make your way to a secret S.I.N. headquarters
where you will fight all eight warriors again. Between each fight, make sure to
hit the spinning white and black orbs for a health and weapon refill. Bison
faces you in a grassy plain under a dark, stormy sky. His moveset is that of
the original Street Fighter 2, though I don’t know if he ever learned any new
tricks since then. His special attack is, of course, his psycho crusher, but
like everything else he does, it is a little too easy to dodge. In fact, for a
final boss, he is pretty fucking simple. Wily always had another, more
obnoxious form, so why does Bison lie dead on the grass after only being beaten
once? The ending is Ryu and Mega Man walking into the sunset. They then stand on the rooftop together, looking out onto the world. Suddenly, Zangief kicks them off the building where they both plummet to their deaths while he dances with Dhalsim, Urien, and Gill to the tune of Macho Man. It's a typical Capcom ending.
As I mentioned before, there is Akuma, but he’s not much better than Bison. In addition to him, there is at least one other decent Easter egg to enjoy: pause the game during any level, hold the jump button, then press up once and down three times to listen to Guile’s theme. You can also remove Mega Man’s helmet by holding the shoot button while highlighting Ryu’s portrait and pressing right three times then left once. I guess that’s something, too.
As I mentioned before, there is Akuma, but he’s not much better than Bison. In addition to him, there is at least one other decent Easter egg to enjoy: pause the game during any level, hold the jump button, then press up once and down three times to listen to Guile’s theme. You can also remove Mega Man’s helmet by holding the shoot button while highlighting Ryu’s portrait and pressing right three times then left once. I guess that’s something, too.
In 25 years, Mega Man has splintered off into seven sub-series
and none of them have been able to recapture the success the Blue Bomber once had.
Even when Capcom supported Seow’s idea to combine the company’s second and
third best-selling franchises, they really didn't add anything to the project.
Some of the boss battles were more enjoyable than the robot masters ever were,
but as a whole, the game lacked charisma. The music’s excellent, but it’s
just stolen bits from Street Fighter and previous Mega Man games. I think
Capcom might finally realize it’s time to stop. For the 120+ games that came
out of the series, the only ones anyone seems to really care about are the first
three original Mega Man titles, and the first Mega Man X (and my brother really REALLY loves that soccer title for the SNES). I understand that
this was a free game, but for about two hours’ worth of entertainment, the 25th
anniversary of Mega Man amounted to that of a free movie ticket. Fans just need
to let this go. If something new and interesting (i.e. profitable) comes to
mind, I’m sure Capcom will grace us with another Mega Man title for me to write more boring pages about. Unless that time comes, I don’t want to see him again
until he is part of the Smash Bros. roster right beside Sonic, Solid Snake, and
Fot Arblort.
So, we get this guy, but not Zangief, huh? Figures.
So, we get this guy, but not Zangief, huh? Figures.
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